Fixed hard crash

This commit is contained in:
2023-03-03 23:15:26 -08:00
parent 5675e99f0f
commit 96b9cb75f0

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@ -38,7 +38,7 @@ void TicTacToeGame::onStart() {
useEvent([&](float_t delta) { useEvent([&](float_t delta) {
// Only allow player input if it's their turn. // Only allow player input if it's their turn.
if(winner != TIC_TAC_TOE_EMPTY) return; if(gameOver) return;
Camera *camera = getScene()->findComponent<Camera>(); Camera *camera = getScene()->findComponent<Camera>();
if(camera == nullptr) return; if(camera == nullptr) return;
@ -96,7 +96,7 @@ void TicTacToeGame::onStart() {
} }
// Did game just end? // Did game just end?
if(ticTacToeIsGameOver(this->getBoard())) gameOver = true; gameOver = ticTacToeIsGameOver(this->getBoard());
}, getScene()->eventSceneUpdate); }, getScene()->eventSceneUpdate);
} }