Added texture data format support
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@ -1,20 +1,22 @@
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<scene name="SceneBase">
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<item lookAt="10, 10, 10, 0, 0, 0">
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<Camera ref="camera" />
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<Camera ref="backCamera" />
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</item>
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<item ref="eth" prefab="prefabs/EthPrefab" />
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<!-- <item lookAt="0, 0, 5, 0, 0, 0" > -->
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<item lookAt="5, 5, 5, 0, 0, 0" >
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<Camera fov="0.436332" />
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<!-- <Camera ref="camera" type="CAMERA_TYPE_ORTHONOGRAPHIC" /> -->
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<Camera ref="camera" />
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<CameraTexture ref="camTexture" />
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</item>
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<item>
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<UICanvas ref="canvas" camera="camera" />
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<UICanvas ref="canvas" camera="backCamera" />
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<item ref="textbox" prefab="prefabs/VNTextbox" />
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<item>
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<item position="100, 0, 0">
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<UIImage
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alignment="0, 0, 50, 0"
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alignX="UI_COMPONENT_ALIGN_START"
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