Made compilation actually work

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YourWishes committed 2022-02-27 09:49:06 -08:00
1 parent 4f0e1a37c5
commit 94914e2ebc
2 files changed
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@@ -31,6 +31,9 @@ bool gameInit(game_t *game) {
bool doneResize = false;
bool gameUpdate(game_t *game, float delta) {
ASSERT_NOT_NULL(game);
ASSERT_GREATER_THAN(delta, 0);
// Let the engine do its thing.
engineUpdateStart(&game->engine, delta);