Removed the troublesome components
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@ -10,6 +10,7 @@
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#include "scene/components/display/Material.hpp"
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#include "scene/components/display/MeshRenderer.hpp"
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#include "scene/components/display/Camera.hpp"
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#include "scene/components/scene/SubSceneController.hpp"
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#include "ui/UIComponent.hpp"
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namespace Dawn {
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@ -5,7 +5,7 @@
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#pragma once
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#include "SimpleAnimation.hpp"
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#include "scene/components/Components.hpp"
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#include "scene/components/display/TiledSprite.hpp"
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namespace Dawn {
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struct TiledSpriteAnimation : public SimpleAnimation<int32_t> {
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