Changed rotation order to YZX

This commit is contained in:
2021-05-12 07:01:47 -07:00
parent f76ef65b7b
commit 80f9cc4328
7 changed files with 116 additions and 73 deletions

View File

@ -34,7 +34,7 @@ bool gameUpdate(float platformDelta) {
gameTimeUpdate(platformDelta);
renderFrameStart();
inputUpdate();
shaderUse(GAME_STATE.shaderWorld);// TODO: remove
holdemGameUpdate();

View File

@ -13,6 +13,11 @@
#include "../input/input.h"
#include "../card/poker/holdemgame.h"
#include "../display/primitive.h"
#include "../display/primitives/cube.h"
#include "../display/texture.h"
#include "../util/math.h"
/**
* Initialize the game context.
*