Finished camera controller.
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@ -8,6 +8,7 @@
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#include "assert/assert.hpp"
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#include "util/flag.hpp"
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#include "event/Event.hpp"
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#include "state/StateEvent.hpp"
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namespace Dawn {
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class SceneItem;
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@ -40,7 +41,8 @@ namespace Dawn {
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public:
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// I have no idea if I'm keeping this
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Event<> eventTransformUpdated;
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// Event<> eventTransformUpdated;
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StateEvent<> eventTransformUpdated;
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SceneItem *item;
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/**
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