Adding some tags to scene item components for the prefab tool
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@ -10,7 +10,9 @@
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namespace Dawn {
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class BoxCollider : public Collider2D {
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public:
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// @optional
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glm::vec2 min = glm::vec2(-0.5f, -0.5f);
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// @optional
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glm::vec2 max = glm::vec2( 0.5f, 0.5f);
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BoxCollider(SceneItem *item);
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@ -12,7 +12,9 @@ namespace Dawn {
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void move(glm::vec2 distance);
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public:
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// @optional
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glm::vec2 velocity;
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// @optional
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float_t friction = 12.0f;
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CharacterController2D(SceneItem *i);
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