Tool refactoring

This commit is contained in:
2023-03-22 18:54:22 -07:00
parent ecee996893
commit 7b9c6576af
38 changed files with 355 additions and 1921 deletions

View File

@ -30,7 +30,7 @@ void GameCamera::onStart() {
if(current != slowTarget) {
float_t m = 6.0f;
float_t s = delta * 3.0f;
current += glm::vec2(.
current += glm::vec2(
mathClamp<float_t>((slowTarget.x - current.x) * s, -m, m),
mathClamp<float_t>((slowTarget.y - current.y) * s, -m, m)
);