XML structured much better
This commit is contained in:
30
assets/games/liminal/scenes/SceneBase.xml
Normal file
30
assets/games/liminal/scenes/SceneBase.xml
Normal file
@ -0,0 +1,30 @@
|
||||
<scene name="SceneBase">
|
||||
<item lookAt="10, 10, 10, 0, 0, 0">
|
||||
<Camera ref="camera" />
|
||||
</item>
|
||||
|
||||
<item ref="eth" prefab="prefabs/EthPrefab" />
|
||||
<item ref="craig" prefab="prefabs/SimpleSpinningCubePrefab" />
|
||||
<item ref="bg" prefab="prefabs/SimpleSpinningCubePrefab" />
|
||||
<item ref="square" prefab="prefabs/SimpleSpinningCubePrefab" />
|
||||
|
||||
<item lookAt="0, 0, 5, 0, 0, 0" >
|
||||
<Camera fov="0.436332" ref="cameraNew" />
|
||||
<CameraTexture />
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<UICanvas ref="canvas" />
|
||||
<item ref="textbox" prefab="prefabs/VNTextbox" />
|
||||
|
||||
<item>
|
||||
<UIImage
|
||||
alignment="0, 0, 50, 0"
|
||||
alignX="UI_COMPONENT_ALIGN_START"
|
||||
alignUnitRight="UI_COMPONENT_ALIGN_UNIT_PERCENT"
|
||||
alignY="UI_COMPONENT_ALIGN_STRETCH"
|
||||
ref="image"
|
||||
/>
|
||||
</item>
|
||||
</item>
|
||||
</scene>
|
Reference in New Issue
Block a user