Testing mixing styles
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		@@ -16,13 +16,11 @@ UIBorder::UIBorder(SceneItem *item) :
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}
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float_t UIBorder::getContentWidth() {
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  if(this->texture != nullptr) return this->texture->getWidth();
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  return this->width;
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  return this->width - this->borderSize._realValue.x * 2.0f;
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}
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float_t UIBorder::getContentHeight() {
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  if(this->texture != nullptr) return this->texture->getHeight();
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  return this->height;
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  return this->height - this->borderSize._realValue.y * 2.0f;
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}
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float_t UIBorder::getChildOffsetX() {
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