Material update, before changing prefabs
This commit is contained in:
@ -7,13 +7,12 @@
|
||||
#include "display/_RenderManager.hpp"
|
||||
#include "display/BackBufferRenderTarget.hpp"
|
||||
#include "display/shader/SimpleTexturedShader.hpp"
|
||||
#include "display/RenderPipeline.hpp"
|
||||
|
||||
namespace Dawn {
|
||||
class StandardRenderPipeline;
|
||||
|
||||
class RenderManager : public IRenderManager {
|
||||
private:
|
||||
StandardRenderPipeline *standardRenderPipeline;
|
||||
RenderPipeline renderPipeline;
|
||||
|
||||
public:
|
||||
BackBufferRenderTarget backBuffer;
|
||||
|
Reference in New Issue
Block a user