Converted tooling to C.
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@ -131,16 +131,16 @@ elseif(TARGET_TYPE STREQUAL game)
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GAME_VERSION=1.0
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)
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# set(DIR_CHARS "${ASSETS_SOURCE_DIR}/poker/characters")
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# tool_vn_character(vn_penny
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# ${DIR_CHARS}/penny/character.xml poker/characters/penny/sprite
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# )
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# tool_vn_character(vn_sammy
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# ${DIR_CHARS}/sammy/character.xml poker/characters/sammy/sprite
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# )
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set(DIR_CHARS "${ASSETS_SOURCE_DIR}/poker/characters")
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tool_vn_character(vn_penny
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${DIR_CHARS}/penny/character.xml poker/characters/penny/sprite
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)
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tool_vn_character(vn_sammy
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${DIR_CHARS}/sammy/character.xml poker/characters/sammy/sprite
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)
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tool_assets(
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# vn_penny
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# vn_sammy
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vn_penny
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vn_sammy
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shader_textured
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font_opensans
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