Added some array utils.
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@ -13,7 +13,7 @@ bool gameInit(game_t *game) {
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// Init the engine and the rendering pipeline
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engineInit(&game->engine, game);
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// Hand off to the poker logic.
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pokerInit(&game->poker, &game->engine);
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@ -8,6 +8,9 @@
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#include "../engine/engine.h"
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#include "../poker/poker.h"
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#include "../poker/card.h"
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#include "../util/array.h"
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#include "../display/camera.h"
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#include "../display/shader.h"
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#include "../display/gui/font.h"
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