about to add SDL and probably break everything
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@ -21,7 +21,7 @@ namespace Dawn {
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protected:
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Camera *camera = nullptr;
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void onRenderTargetResize(RenderTarget *target, float_t w, float_t h);
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void onRenderTargetResize(float_t w, float_t h);
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public:
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/**
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@ -91,7 +91,6 @@ namespace Dawn {
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float_t getHeight();
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void onStart() override;
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~UICanvas();
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void onDispose() override;
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};
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}
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