VN textbox event
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assets/games/liminal/fonts/Ysabeau-Medium.ttf
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assets/games/liminal/fonts/Ysabeau-Medium.ttf
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@ -17,10 +17,10 @@
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<UILabel
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text="This is the text box."
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font="font_main"
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fontSize="32"
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alignment="16, 16, 0, 0"
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alignX="UI_COMPONENT_ALIGN_STRETCH"
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alignY="UI_COMPONENT_ALIGN_STRETCH"
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fontSize="48"
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alignment="0, 0, 500, 500"
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alignX="UI_COMPONENT_ALIGN_MIDDLE"
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alignY="UI_COMPONENT_ALIGN_MIDDLE"
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ref="uiLabel"
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/>
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</child>
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@ -1,4 +0,0 @@
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<vnscene name="Scene1Prologue" extend="scenes/SceneBase">
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<events>
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</events>
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</vnscene>
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assets/games/liminal/scenes/Scene1Prologue0.xml
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assets/games/liminal/scenes/Scene1Prologue0.xml
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<vnscene name="Scene1Prologue" extend="scenes/SceneBase">
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<events>
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<text>
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<string lang="en">There is a bucket.</string>
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</text>
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<text>
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<string lang="en">It sways above your head like the mouth of a god. You are on Angelwood's best stage, and they are cheering for you, calling you their Queen, their Prom Queen.</string>
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</text>
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<text>
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<string lang="en">And you are dead soon.</string>
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</text>
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<text>
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<string lang="en">It's Prom Day. The metal bucket is swaying. Over you. Drenching your white pristine dress in guts and gore red. They aren't cheering anymore. They're gasping. But not screaming: oh, no, not in respectable Angelwood.</string>
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</text>
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<text>
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<string lang="en">God. You didn't think a pig's intestines could feel so cold.</string>
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</text>
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<text>
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<string lang="en">You are dead when the bucket falls — crushes your skull — caves you open — drenches you and drenches you, drowns you, fells you and kills, kills, kills you.</string>
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</text>
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<text>
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<string lang="en">And the last thing you see ---</string>
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</text>
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<text>
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<string lang="en">Is their eyes.</string>
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</text>
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</events>
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</vnscene>
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@ -26,6 +26,10 @@
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</item>
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</item>
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<item ref="vnItem">
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<VNManager ref="vnManager" />
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</item>
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<code type="init">
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useEvent([&]{
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assertNotNull(camTexture);
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