diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index e609d688..7a5881de 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -36,7 +36,7 @@ add_subdirectory(poker) add_subdirectory(save) add_subdirectory(scene) add_subdirectory(util) -add_subdirectory(vn) +# add_subdirectory(vn) # Add Game Sources add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/games/${TARGET_GAME}) \ No newline at end of file diff --git a/src/games/poker/game.c b/src/games/poker/game.c index 38fcb88a..92ba963e 100644 --- a/src/games/poker/game.c +++ b/src/games/poker/game.c @@ -43,10 +43,10 @@ bool gameUpdate(game_t *game, float delta) { if(game->item->state == ASSET_MANAGER_STATE_SYNC_DONE) { shaderUse(&game->shader); - shaderUseCamera(&game->shader, &game->camera); - shaderUsePosition(&game->shader, 0,0,0, 0,0,0); - shaderUseTexture(&game->shader, &game->item->data.scaledTexture.texture); - primitiveDraw(&game->quad, 0, -1); + // shaderUseCamera(&game->shader, &game->camera); + // shaderUsePosition(&game->shader, 0,0,0, 0,0,0); + // shaderUseTexture(&game->shader, &game->item->data.scaledTexture.texture); + // primitiveDraw(&game->quad, 0, -1); }