Moved a tonne of code around
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44
src/dawn/ui/framedtextmenu.c
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44
src/dawn/ui/framedtextmenu.c
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/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "framedtextmenu.h"
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void framedTextMenuInit(framedtextmenu_t *menu, font_t *font, texture_t *text) {
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frameInit(&menu->frame);
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textMenuInit(&menu->menu, font);
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menu->frame.texture = text;
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menu->menu.grid.borderX = FRAME_BORDER_SIZE;
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menu->menu.grid.borderY = FRAME_BORDER_SIZE;
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menu->menu.grid.gutterX = FRAMED_TEXT_MENU_GUTTER_DEFAULT;
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menu->menu.grid.gutterY = FRAMED_TEXT_MENU_GUTTER_DEFAULT;
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}
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void framedTextMenuResize(framedtextmenu_t *menu, float width, float height) {
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if(menu->menu.grid.width == width && menu->menu.grid.height == height) {
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return;
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}
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gridResize(&menu->menu.grid, width, height);
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frameSetSize(&menu->frame, width, height);
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}
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void framedTextMenuUpdate(framedtextmenu_t *menu, engine_t *engine) {
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menuUpdate(&menu->menu.menu, engine);
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}
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void framedTextMenuRender(
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framedtextmenu_t *menu, shader_t *shader,
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shaderuniform_t uniformModel, shaderuniform_t uniformTexture,
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float x, float y
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) {
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frameRender(&menu->frame, shader, uniformModel, uniformTexture, x, y);
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textMenuRender(&menu->menu, shader, uniformModel, uniformTexture, x, y);
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}
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void framedTextMenuDispose(framedtextmenu_t *menu) {
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textMenuDispse(&menu->menu);
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frameDispose(&menu->frame);
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}
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