Moved a tonne of code around
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49
src/dawn/file/loaders/item.h
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49
src/dawn/file/loaders/item.h
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/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "../types/common.h"
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/**
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* Retreive an exisitng asset manager item by its key.
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*
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* @param man Manager to get from
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* @param key Key to search for.
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* @return The matching asset manager item, or NULL if not found.
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*/
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assetmanageritem_t * assetManagerItemGet(assetmanager_t *man, char *key);
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/**
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* Private method, simply adds an item to the manager and resets the state.
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*
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* @param manager Manager to add to.
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* @param key Key to use when adding.
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* @return The added and reset item.
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*/
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assetmanageritem_t * assetManagerItemAdd(assetmanager_t *manager, char *key);
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/**
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* Add or get the index that a given holder has as a manager item.
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*
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* @param i Asset Item to check.
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* @param o Owner to get/add.
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* @return The index within the item that the owner is at.
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*/
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uint8_t assetManagerItemGetOrAddHolder(
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assetmanageritem_t *i, assetmanagerowner_t o
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);
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/**
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* Checks if a given asset item is finished or not.
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*
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* @param item Item to check.
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* @param def Item type definition used for loading.
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* @return True if finished, otherwise false.
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*/
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bool assetManagerItemIsFinished(
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assetmanageritem_t *item, assetmanagerloaderdefinition_t *def
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);
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