Built basic UI Grid.
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@ -12,13 +12,20 @@
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#include "../../display/font.h"
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#include "../../display/primitive.h"
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#include "../../display/renderlist.h"
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#include "../../display/texture.h"
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#define GRID_BRUH_COUNT 1
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typedef struct {
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float x, y, width, height;
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} gridbruh_t;
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typedef struct {
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camera_t camera;
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renderlist_t list;
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shader_t shader;
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primitive_t primitive;
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texture_t texture;
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primitive_t cube;
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shader_t shader;
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gridbruh_t items[GRID_BRUH_COUNT];
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} sandboxscene_t;
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