Working on the Player UI
This commit is contained in:
@ -127,10 +127,9 @@ void glfwOnCursor(GLFWwindow *window, double x, double y) {
|
||||
|
||||
|
||||
inputsource_t glfwGetInputSourceForKey(int32_t key) {
|
||||
// return (inputsource_t)((
|
||||
// key <= GLFW_KEY_GRAVE_ACCENT ? key - GLFW_KEY_SPACE :
|
||||
// key <= GLFW_KEY_MENU ? key - GLFW_KEY_ESCAPE + GLFW_KEY_GRAVE_ACCENT :
|
||||
// key
|
||||
// ) % INPUT_SOURCE_COUNT);
|
||||
return 0;
|
||||
return (inputsource_t)((
|
||||
key <= GLFW_KEY_GRAVE_ACCENT ? key - GLFW_KEY_SPACE :
|
||||
key <= GLFW_KEY_MENU ? key - GLFW_KEY_ESCAPE + GLFW_KEY_GRAVE_ACCENT :
|
||||
key
|
||||
) % INPUT_SOURCE_COUNT);
|
||||
}
|
Reference in New Issue
Block a user