Adding some tags to scene item components for the prefab tool
This commit is contained in:
@ -15,9 +15,13 @@ namespace Dawn {
|
||||
glm::vec2 current = glm::vec2(0, 0);
|
||||
|
||||
public:
|
||||
// @optional
|
||||
glm::vec2 lookOffsetScale = glm::vec2(6.0f, 3.0f);
|
||||
// @optional
|
||||
float_t movementScrollSpeed = 0.5f;
|
||||
// @optional
|
||||
glm::vec3 zoomOffset = glm::vec3(0, 30.0f, 7.5f);
|
||||
// @optional
|
||||
PlayerController *player = nullptr;
|
||||
|
||||
GameCamera(SceneItem *item);
|
||||
|
@ -12,6 +12,7 @@ namespace Dawn {
|
||||
CharacterController2D *characterController;
|
||||
|
||||
public:
|
||||
// @optional
|
||||
float_t moveSpeed = 80.0f;
|
||||
|
||||
PlayerController(SceneItem *item);
|
||||
|
Reference in New Issue
Block a user