Got the look action working.
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@ -14,6 +14,7 @@ void _pokerGameActionLookOnStart(
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pokergame_t *game = (pokergame_t *)action->data;
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pokergameactiondata_t *data = game->actionData + i;
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printf("Looking at %u\n", data->lookAtPlayer);
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pokerWorldLookAtPlayer(&game->scene, data->lookAtPlayer);
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queueNext(queue);
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}
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