Rendering working

This commit is contained in:
2024-10-04 21:51:38 -05:00
parent c1345218a3
commit 69672cf8a6
15 changed files with 394 additions and 12 deletions

View File

@ -12,8 +12,6 @@
#include "rpg/world/maps/testmap.h"
#include "ui/textbox.h"
#include <font8x8_basic.h>
map_t MAP;
game_t GAME;

View File

@ -114,7 +114,7 @@ void entityWalk(entity_t *entity, const uint8_t dir) {
entity->y = newY;
entity->state = ENTITY_STATE_WALKING;
entity->walk.time = 0.0f;
entity->walk.time = 0.1f;
}
void entityPositionSet(entity_t *entity, const uint16_t x, const uint16_t y) {