Rendering working
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@ -12,8 +12,6 @@
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#include "rpg/world/maps/testmap.h"
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#include "ui/textbox.h"
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#include <font8x8_basic.h>
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map_t MAP;
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game_t GAME;
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@ -114,7 +114,7 @@ void entityWalk(entity_t *entity, const uint8_t dir) {
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entity->y = newY;
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entity->state = ENTITY_STATE_WALKING;
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entity->walk.time = 0.0f;
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entity->walk.time = 0.1f;
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}
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void entityPositionSet(entity_t *entity, const uint16_t x, const uint16_t y) {
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