Playing around with talking and input
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@@ -24,16 +24,16 @@
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/**
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* Initializes the poker context for the first time.
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* @param poker Poker context to initialize.
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* @param render Rendering context.
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* @param engine Rendering context.
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*/
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void pokerInit(poker_t *poker, render_t *render);
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void pokerInit(poker_t *poker, engine_t *engine);
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/**
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* Updates the poker context.
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* @param poker Poker game to update.
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* @param render Render manager to use.
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* @param poker Poker game context.
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* @param engine Engine that is running the game.
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*/
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void pokerUpdate(poker_t *poker, render_t *render);
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void pokerUpdate(poker_t *poker, engine_t *engine);
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/**
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* Cleans an existing poker game instance.
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