Added basic prefabs finally
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@@ -34,7 +34,7 @@ namespace Dawn {
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public:
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static std::vector<Asset*> getAssets(AssetManager *assMan) {
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std::vector<Asset*> assets;
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vectorAppend(&assets, &PokerGameBorder::getAssets(assMan));
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assets = PokerGameBorder::getAssets(assMan);
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assets.push_back(assMan->get<TrueTypeAsset>("truetype_ark"));
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return assets;
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}
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