Set up a multipass shader
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@ -49,6 +49,10 @@ elseif(TARGET_TYPE STREQUAL game)
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${ASSETS_SOURCE_DIR}/shared/shaders/textured.vert shaders/textured.vert
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${ASSETS_SOURCE_DIR}/shared/shaders/textured.frag shaders/textured.frag
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)
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tool_copy(shader_test
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${ASSETS_SOURCE_DIR}/shared/shaders/test.vert shaders/test.vert
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${ASSETS_SOURCE_DIR}/shared/shaders/test.frag shaders/test.frag
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)
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# Fonts
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tool_copy(font_opensans
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@ -143,6 +147,7 @@ elseif(TARGET_TYPE STREQUAL game)
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vn_sammy
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shader_textured
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shader_test
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font_opensans
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texture_test
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)
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