Set up a multipass shader

This commit is contained in:
2021-11-12 08:40:49 -08:00
parent 3f5621266e
commit 636040289c
7 changed files with 106 additions and 30 deletions

View File

@ -49,6 +49,10 @@ elseif(TARGET_TYPE STREQUAL game)
${ASSETS_SOURCE_DIR}/shared/shaders/textured.vert shaders/textured.vert
${ASSETS_SOURCE_DIR}/shared/shaders/textured.frag shaders/textured.frag
)
tool_copy(shader_test
${ASSETS_SOURCE_DIR}/shared/shaders/test.vert shaders/test.vert
${ASSETS_SOURCE_DIR}/shared/shaders/test.frag shaders/test.frag
)
# Fonts
tool_copy(font_opensans
@ -143,6 +147,7 @@ elseif(TARGET_TYPE STREQUAL game)
vn_sammy
shader_textured
shader_test
font_opensans
texture_test
)