Playing around with talking and input

This commit is contained in:
2021-05-26 08:10:37 -07:00
parent b81c4ca604
commit 62928b7c69
9 changed files with 61 additions and 23 deletions

View File

@ -63,6 +63,9 @@ int32_t main() {
inputBind(input, INPUT_DOWN, (inputsource_t)GLFW_KEY_S);
inputBind(input, INPUT_LEFT, (inputsource_t)GLFW_KEY_A);
inputBind(input, INPUT_RIGHT, (inputsource_t)GLFW_KEY_D);
inputBind(input, INPUT_ACCEPT, (inputsource_t)GLFW_KEY_E);
inputBind(input, INPUT_ACCEPT, (inputsource_t)GLFW_KEY_ENTER);
inputBind(input, INPUT_ACCEPT, (inputsource_t)GLFW_KEY_SPACE);
// Init the render resolution
renderSetResolution(&game->engine.render,