Prepping to allow textures to have different render modes/types. Prepping for freetype support
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@ -22,6 +22,9 @@ add_subdirectory(glm)
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add_library(stb INTERFACE)
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target_include_directories(stb INTERFACE stb)
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# FreeType
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add_subdirectory(freetype)
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# OpenAL
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if(DAWN_TARGET_OPENAL)
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set(LIBTYPE "STATIC")
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