Fixed include
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@ -12,6 +12,7 @@
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#include "restack.h"
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#include "restack.h"
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#include "winner.h"
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#include "winner.h"
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#include "bet.h"
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#include "bet.h"
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#include "../../poker/actions/flop.h"
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/** Callback that is fired when the flop action starts */
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/** Callback that is fired when the flop action starts */
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void _pokerGameActionFlopOnStart(
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void _pokerGameActionFlopOnStart(
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@ -57,19 +57,19 @@ queueaction_t * pokerActionRiverAdd(queue_t *queue, poker_t *poker) {
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}
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}
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queueaction_t * pokerActionNextFlopAdd(queue_t *queue, poker_t *poker) {
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queueaction_t * pokerActionNextFlopAdd(queue_t *queue, poker_t *poker) {
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// switch(poker->dealer.cardsFacing) {
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switch(poker->communitySize) {
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// case 0:
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case 0:
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// return pokerActionFlopAdd(queue, poker);
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return pokerActionFlopAdd(queue, poker);
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// case POKER_FLOP_CARD_COUNT:
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case POKER_FLOP_CARD_COUNT:
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// return pokerActionTurnAdd(queue, poker);
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return pokerActionTurnAdd(queue, poker);
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// case POKER_FLOP_CARD_COUNT+POKER_TURN_CARD_COUNT:
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case POKER_FLOP_CARD_COUNT+POKER_TURN_CARD_COUNT:
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// return pokerActionRiverAdd(queue, poker);
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return pokerActionRiverAdd(queue, poker);
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// default:
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default:
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// return NULL;
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return NULL;
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// }
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}
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return NULL;
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return NULL;
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}
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}
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