Added ave and craig
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13
assets/games/liminal/prefabs/AvePrefab.xml
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13
assets/games/liminal/prefabs/AvePrefab.xml
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@ -0,0 +1,13 @@
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<prefab name="AvePrefab" type="">
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.35310734463276836158, 0.5201" xy1="0.35310734463276836158, 0" />
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<SimpleTexturedMaterial ref="poseMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.35310734463276836158, 1" xy1="0.35310734463276836158, 0.5201" />
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<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
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</item>
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</prefab>
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@ -3,7 +3,9 @@
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/AvePrefab.xml)
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/EthPrefab.xml)
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/CraigPrefab.xml)
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/RoninPrefab.xml)
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/VNTextbox.xml)
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tool_prefab(${CMAKE_CURRENT_LIST_DIR}/VNTextboxMonologue.xml)
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27
assets/games/liminal/prefabs/CraigPrefab.xml
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27
assets/games/liminal/prefabs/CraigPrefab.xml
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<prefab name="CraigPrefab" type="">
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<!--
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4779
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1361/4779 = 0.2849
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1 - 0.2849 = 0.7151
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3375/4779 = 0.7061/2=0.35305
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-->
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.35305, 0.7151" xy1="0.35305, 0" />
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<SimpleTexturedMaterial ref="bodyMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.35305, 1" xy1="0.35305, 0.7151" />
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<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.35305, 1" xy1="0.35305, 0" />
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<SimpleTexturedMaterial ref="poseMaterial" opaque="false" />
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</item>
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</prefab>
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@ -1,13 +1,13 @@
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<prefab name="RoninPrefab" type="" scale="2, 2, 2">
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0" />
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<QuadMeshHost xy0="-0.37383385162150155487, 0.63894826849080803762" xy1="0.37383385162150155487, 0" />
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<SimpleTexturedMaterial ref="bodyMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0" />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0.63894826849080803762" />
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<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
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</item>
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