Added Linux Support, Improved code cleanliness

This commit is contained in:
2021-07-13 08:36:25 -07:00
parent 26eae71794
commit 5d9c1d6de5
18 changed files with 110 additions and 75 deletions

View File

@ -6,12 +6,48 @@
*/
#include "dealer.h"
void pokerDealerDeal(poker_t *poker, uint8_t count) {
void pokerDealerInit(pokerdealer_t *dealer) {
uint8_t i;
dealer->graveSize = 0;
dealer->cardsFacing = 0;
dealer->deckSize = CARD_DECK_SIZE;
for(i = 0; i < CARD_DECK_SIZE; i++) dealer->deck[i] = i;
}
void pokerDealerTurn(pokerdealer_t *dealer, uint8_t count) {
uint8_t i;
for(i = 0; i < count; i++) {
cardDeal(
poker->deck, &poker->deckSize,
poker->dealer.cards, &poker->dealer.cardsFacing
dealer->deck, &dealer->deckSize,
dealer->cards, &dealer->cardsFacing
);
}
}
void pokerDealerBurn(pokerdealer_t *dealer, uint8_t count) {
uint8_t i;
for(i = 0; i < count; i++) {
cardDeal(
dealer->deck, &dealer->deckSize,
dealer->grave, &dealer->graveSize
);
}
}
void pokerDealerDeal(pokerdealer_t *dealer, pokerplayer_t *player) {
cardDeal(dealer->deck, &dealer->deckSize, player->cards, &player->cardCount);
}
void pokerDealerDealAll(poker_t *poker, uint8_t count) {
uint8_t x, y;
pokerplayer_t *player;
for(y = 0; y < count; y++) {
for(x = 0; x < POKER_PLAYER_COUNT; x++) {
player = poker->players + x;
if(!pokerPlayerIsAlive(player)) continue;
pokerDealerDeal(&poker->dealer, player);
}
}
}