Fixed vita textures, broke non-vita textures
This commit is contained in:
@ -8,19 +8,28 @@
|
||||
|
||||
namespace Dawn {
|
||||
struct Color {
|
||||
float_t r, g, b, a;
|
||||
uint8_t r, g, b, a;
|
||||
|
||||
glm::vec4 precision() {
|
||||
return {
|
||||
(float_t)r / 255.0f,
|
||||
(float_t)g / 255.0f,
|
||||
(float_t)b / 255.0f,
|
||||
(float_t)a / 255.0f
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
#define COLOR_WHITE { 1, 1, 1, 1 }
|
||||
#define COLOR_RED { 1, 0, 0, 1 }
|
||||
#define COLOR_GREEN { 0, 255, 0, 1 }
|
||||
#define COLOR_BLUE { 0, 0, 255, 1 }
|
||||
#define COLOR_BLACK { 0, 0, 0, 1 }
|
||||
#define COLOR_MAGENTA { 1, 0, 1, 1 }
|
||||
#define COLOR_DARK_GREY { 0.2f, 0.2f, 0.2f, 1 }
|
||||
#define COLOR_LIGHT_GREY { 0.8f, 0.8f, 0.8f, 1 }
|
||||
#define COLOR_CORNFLOWER_BLUE { 0.39215686274f, 0.58431372549f, 0.9294117647f, 1.0f }
|
||||
#define COLOR_WHITE_TRANSPARENT { 1, 1, 1, 0 }
|
||||
#define COLOR_WHITE { 255, 255, 255, 255 }
|
||||
#define COLOR_RED { 255, 0, 0, 255 }
|
||||
#define COLOR_GREEN { 0, 255, 0, 255 }
|
||||
#define COLOR_BLUE { 0, 0, 255, 255 }
|
||||
#define COLOR_BLACK { 0, 0, 0, 255 }
|
||||
#define COLOR_MAGENTA { 255, 0, 255, 255 }
|
||||
#define COLOR_DARK_GREY { 50, 50, 50, 255 }
|
||||
#define COLOR_LIGHT_GREY { 204, 204, 204, 255 }
|
||||
#define COLOR_CORNFLOWER_BLUE { 255, 255, 237, 255 }
|
||||
#define COLOR_WHITE_TRANSPARENT { 255, 255, 255, 0 }
|
||||
#define COLOR_BLACK_TRANSPARENT { 0, 0, 0, 0 }
|
||||
#define COLOR_TRANSPARENT COLOR_BLACK_TRANSPARENT
|
||||
}
|
Reference in New Issue
Block a user