Removing some compiler warnings.

This commit is contained in:
2021-09-02 07:01:31 -07:00
parent 45a4354ebb
commit 5c4fc01b43
6 changed files with 18 additions and 17 deletions

View File

@ -74,12 +74,12 @@ void pokerGameUpdate(game_t *game) {
menuUpdate(&menu, &game->engine);
for(i = 0; i < menu.itemCount; i++) {
menuitem_t *item = menu.items + i;
frame.x = item->x * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE);
frame.y = item->y * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE);
frame.x = (float)item->x * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE);
frame.y = (float)item->y * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE);
if(menu.selected == i) frame.y -= FRAME_BORDER_SIZE;
frameSetSize(&frame,
item->width * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE),
item->height * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE)
(float)item->width * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE),
(float)item->height * (FRAME_BORDER_SIZE + FRAME_BORDER_SIZE)
);
frameRender(&frame, &pokerGame->assets.shader);
}