Adding basic language support unfinished
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@@ -14,7 +14,8 @@ TextureAsset *assetTexture;
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DawnGame::DawnGame(DawnHost *host) :
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host(host),
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renderManager(this),
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inputManager(this)
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inputManager(this),
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languageManager(this)
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{
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}
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@@ -15,6 +15,7 @@ namespace Dawn {
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AssetManager assetManager;
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InputManager inputManager;
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TimeManager timeManager;
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LanguageManager languageManager;
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DawnGame(DawnHost *host);
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int32_t init() override;
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