Added reasons to assertions

This commit is contained in:
2023-07-23 10:15:37 -07:00
parent ef6b269141
commit 5b01eb904d
78 changed files with 357 additions and 289 deletions

View File

@ -26,9 +26,9 @@ std::vector<struct ShaderPassItem> SimpleBillboardedMaterial::getRenderPasses(IR
auto mesh = this->item->getComponent<MeshRenderer>();
auto shader = this->getGame()->renderManager.getShaderManager()->getShader<SimpleBillboardedShader>(this->shaderLock);
assertNotNull(mesh);
assertNotNull(mesh->mesh);
assertNotNull(shader);
assertNotNull(mesh, "SimpleBillboardedMaterial::getRenderPasses: Mesh cannot be null");
assertNotNull(mesh->mesh, "SimpleBillboardedMaterial::getRenderPasses: Mesh cannot be null");
assertNotNull(shader, "SimpleBillboardedMaterial::getRenderPasses: Shader cannot be null");
struct ShaderPassItem onlyPass;
onlyPass.mesh = mesh->mesh;

View File

@ -25,9 +25,9 @@ std::vector<struct ShaderPassItem> SimpleTexturedMaterial::getRenderPasses(IRend
auto mesh = this->item->getComponent<MeshRenderer>();
auto shader = this->getGame()->renderManager.getShaderManager()->getShader<SimpleTexturedShader>(this->shaderLock);
assertNotNull(mesh);
assertNotNull(mesh->mesh);
assertNotNull(shader);
assertNotNull(mesh, "SimpleTexturedMaterial::getRenderPasses: Mesh cannot be null");
assertNotNull(mesh->mesh, "SimpleTexturedMaterial::getRenderPasses: Mesh cannot be null");
assertNotNull(shader, "SimpleTexturedMaterial::getRenderPasses: Shader cannot be null");
struct ShaderPassItem onlyPass;
onlyPass.mesh = mesh->mesh;