About to break VN Scene Parser
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@ -20,7 +20,7 @@ add_subdirectory(save)
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set(LIMINAL_ASSETS_DIR ${DAWN_ASSETS_DIR}/games/liminal)
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tool_scene(${LIMINAL_ASSETS_DIR}/scenes/scene-base.xml)
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tool_scene(${LIMINAL_ASSETS_DIR}/scenes/scene-extend.xml)
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# tool_vnscene(${LIMINAL_ASSETS_DIR}/test.xml)
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tool_vnscene(${LIMINAL_ASSETS_DIR}/test.xml)
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tool_prefab(${LIMINAL_ASSETS_DIR}/VNTextbox.xml)
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tool_truetype(font_main ${DAWN_ASSETS_DIR}/ark-pixel.ttf)
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@ -5,11 +5,11 @@
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#include "game/DawnGame.hpp"
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#include "scenes/HelloWorldScene.hpp"
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#include "scenes/TestScene.hpp"
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#include "scenes/ExtendedScene.hpp"
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using namespace Dawn;
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Scene * Dawn::dawnGameGetInitialScene(DawnGame *game) {
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// return new HelloWorldScene(game);
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return new TestScene(game);
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return new ExtendedScene(game);
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}
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