Added assets

This commit is contained in:
2021-05-21 07:20:22 -07:00
parent 8fbf353cd9
commit 58e86d160e
4 changed files with 9 additions and 19 deletions

View File

@ -7,22 +7,15 @@
#include "game.h"
game_t GAME_STATE;
bool gameInit(game_t *game) {
// Init the game
game->name = GAME_NAME;
engineInit(&game->engine, game);
assetShaderLoad(&game->shader,"shaders/textured.vert","shaders/textured.frag");
assetTextureLoad(&game->texture, "cards_normal.png");
cubeInit(&game->primitive, 1, 1, 1);
// Init
// gameTimeInit();
// renderInit();
// inputInit();
// assetShaderLoad(&game->shader,"shaders/textured.vert","shaders/textured.frag");
// assetTextureLoad(&game->texture, "cards_normal.png");
// cubeInit(&game->primitive, 1, 1, 1);
// // Load the world shader.
// GAME_STATE.shaderWorld = assetShaderLoad(