Add asset loading support.

This commit is contained in:
2024-10-06 18:27:54 -05:00
parent c69d0ec1cc
commit 5751f7c83c
14 changed files with 503 additions and 5 deletions

View File

@ -11,6 +11,7 @@
#include "display/display.h"
#include "rpg/world/maps/testmap.h"
#include "ui/textbox.h"
#include "asset/asset.h"
map_t MAP;
game_t GAME;
@ -21,6 +22,7 @@ void gameInit() {
timeInit();
inputInit();
displayInit();
assetInit();
textboxInit();
testMapInit(&MAP);
@ -62,5 +64,6 @@ void gameSetMap(map_t *map) {
}
void gameDispose() {
assetDispose();
displayDispose();
}