Asset manager is now in charge of the loaded assets.
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@@ -61,8 +61,8 @@ elseif(TARGET_TYPE STREQUAL game)
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)
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# Textures
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tool_copy(texture_test
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${ASSETS_SOURCE_DIR}/shared/textures/test_texture.png textures/test_texture.png
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tool_texture(texture_test
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${ASSETS_SOURCE_DIR}/shared/textures/test_texture.png textures/test_texture
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)
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# Locales
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