Refactoring some of the poker game logic again.

This commit is contained in:
2021-07-27 09:49:54 -07:00
parent a63c9d898b
commit 54559e761c
36 changed files with 99 additions and 304 deletions

32
temp/render/world.h Normal file
View File

@ -0,0 +1,32 @@
/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include <dawn/dawn.h>
#include "../../assets/models/pokertable.h"
#include "../../display/shader.h"
#include "../../display/primitive.h"
#include "../../display/texture.h"
#include "../../file/asset.h"
/**
* Initializes the world renderer.
* @param poker Poker scene to initialize.
*/
void pokerWorldInit(poker_t *poker);
/**
* Renders the world.
* @param poker Poker scene to render.
*/
void pokerWorldRender(poker_t *poker);
/**
* Disposes a poker world.
* @param poker Poker game to cleanup the world for.
*/
void pokerWorldDispose(poker_t *poker);