Refactoring some of the poker game logic again.
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@@ -7,25 +7,13 @@
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#pragma once
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#include <dawn/dawn.h>
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#include "round/match.h"
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#include "render/frame.h"
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#include "render/world.h"
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#include "render/card.h"
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#include "render/player.h"
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#include "render/look.h"
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#include "../file/asset.h"
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#include "../display/shader.h"
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#include "../display/camera.h"
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#include "../display/gui/font.h"
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/**
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* Initializes the poker context for the first time.
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* @param poker Poker context to initialize.
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* @param engine Rendering context.
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*/
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void pokerInit(poker_t *poker, engine_t *engine);
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void pokerInit(poker_t *poker);
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/**
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* Updates the poker context.
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