Refactoring some of the poker game logic again.

This commit is contained in:
2021-07-27 09:49:54 -07:00
parent a63c9d898b
commit 54559e761c
36 changed files with 99 additions and 304 deletions

View File

@@ -7,25 +7,13 @@
#pragma once
#include <dawn/dawn.h>
#include "round/match.h"
#include "render/frame.h"
#include "render/world.h"
#include "render/card.h"
#include "render/player.h"
#include "render/look.h"
#include "../file/asset.h"
#include "../display/shader.h"
#include "../display/camera.h"
#include "../display/gui/font.h"
/**
* Initializes the poker context for the first time.
* @param poker Poker context to initialize.
* @param engine Rendering context.
*/
void pokerInit(poker_t *poker, engine_t *engine);
void pokerInit(poker_t *poker);
/**
* Updates the poker context.