Moved GUI out of GUI.
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@ -11,10 +11,9 @@
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#include "display/animation/queue.h"
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#include "display/animation/timeline.h"
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#include "display/gui/bitmapfont.h"
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#include "display/gui/font.h"
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#include "display/bitmapfont.h"
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#include "display/camera.h"
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#include "display/font.h"
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#include "display/framebuffer.h"
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#include "display/matrix.h"
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#include "display/primitive.h"
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@ -6,7 +6,7 @@
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*/
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#pragma once
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#include "../../libs.h"
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#include "../libs.h"
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/** Which is the first character within the font tilemap */
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#define BITMAP_FONT_CHAR_START 33
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@ -6,8 +6,8 @@
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*/
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#pragma once
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#include "../../libs.h"
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#include "../texture.h"
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#include "../libs.h"
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#include "texture.h"
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/** Which character (ASCII) to start the font from */
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#define FONT_FIRST_CHAR 32
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@ -6,7 +6,7 @@
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*/
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#pragma once
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#include "../../display/gui/font.h"
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#include "../../display/font.h"
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#include "../../display/shader.h"
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#include "../../locale/language.h"
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@ -11,7 +11,9 @@
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#define POKER_TURN_TYPE_OUT 0x00
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#define POKER_TURN_TYPE_FOLD 0x01
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#define POKER_TURN_TYPE_BET 0x02
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#define POKER_TURN_TYPE_CHECK 0x03
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#define POKER_TURN_TYPE_CALL 0x03
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#define POKER_TURN_TYPE_ALL_IN 0x04
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#define POKER_TURN_TYPE_CHECK 0x05
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/** The turn that a player/the AI decided to do for its turn */
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typedef struct {
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@ -8,7 +8,7 @@
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#pragma once
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#include "../libs.h"
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#include "../display/primitive.h"
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#include "../display/gui/font.h"
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#include "../display/font.h"
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/** Size of the border (in pixels) on each edge */
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#define FRAME_BORDER_SIZE 16
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@ -8,7 +8,7 @@
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#pragma once
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#include "../libs.h"
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#include "../display/primitive.h"
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#include "../display/gui/font.h"
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#include "../display/font.h"
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/** Representation of a Label UI Element */
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typedef struct {
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@ -8,7 +8,7 @@
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#pragma once
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#include "../libs.h"
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#include "../display/animation/timeline.h"
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#include "../display/gui/font.h"
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#include "../display/font.h"
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#include "../ui/frame.h"
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#include "../util/flags.h"
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