Moved GUI out of GUI.

This commit is contained in:
2021-08-30 09:38:24 -07:00
parent 7628417b72
commit 5369795134
45 changed files with 77 additions and 935 deletions

View File

@ -11,10 +11,9 @@
#include "display/animation/queue.h"
#include "display/animation/timeline.h"
#include "display/gui/bitmapfont.h"
#include "display/gui/font.h"
#include "display/bitmapfont.h"
#include "display/camera.h"
#include "display/font.h"
#include "display/framebuffer.h"
#include "display/matrix.h"
#include "display/primitive.h"

View File

@ -6,7 +6,7 @@
*/
#pragma once
#include "../../libs.h"
#include "../libs.h"
/** Which is the first character within the font tilemap */
#define BITMAP_FONT_CHAR_START 33

View File

@ -6,8 +6,8 @@
*/
#pragma once
#include "../../libs.h"
#include "../texture.h"
#include "../libs.h"
#include "texture.h"
/** Which character (ASCII) to start the font from */
#define FONT_FIRST_CHAR 32

View File

@ -6,7 +6,7 @@
*/
#pragma once
#include "../../display/gui/font.h"
#include "../../display/font.h"
#include "../../display/shader.h"
#include "../../locale/language.h"

View File

@ -11,7 +11,9 @@
#define POKER_TURN_TYPE_OUT 0x00
#define POKER_TURN_TYPE_FOLD 0x01
#define POKER_TURN_TYPE_BET 0x02
#define POKER_TURN_TYPE_CHECK 0x03
#define POKER_TURN_TYPE_CALL 0x03
#define POKER_TURN_TYPE_ALL_IN 0x04
#define POKER_TURN_TYPE_CHECK 0x05
/** The turn that a player/the AI decided to do for its turn */
typedef struct {

View File

@ -8,7 +8,7 @@
#pragma once
#include "../libs.h"
#include "../display/primitive.h"
#include "../display/gui/font.h"
#include "../display/font.h"
/** Size of the border (in pixels) on each edge */
#define FRAME_BORDER_SIZE 16

View File

@ -8,7 +8,7 @@
#pragma once
#include "../libs.h"
#include "../display/primitive.h"
#include "../display/gui/font.h"
#include "../display/font.h"
/** Representation of a Label UI Element */
typedef struct {

View File

@ -8,7 +8,7 @@
#pragma once
#include "../libs.h"
#include "../display/animation/timeline.h"
#include "../display/gui/font.h"
#include "../display/font.h"
#include "../ui/frame.h"
#include "../util/flags.h"