Added libarchive support to Dawn.
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@ -8,9 +8,12 @@
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#include "display/mesh/Mesh.hpp"
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namespace Dawn {
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struct ShaderPassItem;
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struct ShaderPassItem {
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Shader *shader = nullptr;
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int32_t priority = 0;
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std::vector<struct ShaderPassItem>::iterator index;
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Mesh *mesh;
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int32_t start = 0;
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