I guess I fixed a bug, not really sure, moving on to restoring game functionality
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@ -7,7 +7,7 @@
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#include "UIShader.hpp"
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#include "util/macro.hpp"
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#define FONT_SHADER_PARTS_MAX 4
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#define FONT_SHADER_PARTS_MAX 8
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#define FONT_SHADER_QUADS_MAX 1024
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#define FONT_SHADER_TEXTURE_MAX 4
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