I guess I fixed a bug, not really sure, moving on to restoring game functionality
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@ -28,7 +28,7 @@ void VNTextboxScroller::onStart() {
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x();
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useEvent(x, this->label->eventTextChanged);
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useEffect(x, visibleLines);
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// useEffect(x, visibleLines);
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useEvent([&](float_t delta){
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auto game = this->getGame();
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