Fixed a buffer overflow.
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@ -11,10 +11,10 @@
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#include "../../poker/player.h"
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typedef struct {
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label_t labelChips;
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label_t labelName;
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label_t labelInfo;
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} pokerplayerui_t;
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typedef struct {
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pokerplayerui_t players[POKER_PLAYER_COUNT];
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label_t labelGameInfo;
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} pokerui_t;
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