Added asset manager.
This commit is contained in:
10
ts/main.ts
10
ts/main.ts
@ -14,18 +14,14 @@ class TestScene extends Scene {
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1, 1, 1, 1
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);
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this.shader = shaderCreate();
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assetShaderLoad(this.shader,
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"shaders/textured.vert",
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"shaders/textured.frag"
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this.shader = this.game.assets.shaderLoad(
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"shaders/textured.vert", "shaders/textured.frag", this
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);
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this.texture = this.game.assets.textureLoad("test_texture.png", this);
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this.camera = cameraCreate();
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cameraLookAt(this.camera, 3,3,3, 0,0,0);
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cameraPerspective(this.camera, 45, 16/9, 0.01, 1000);
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this.texture = textureCreate();
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assetTextureLoad(this.texture, "test_texture.png");
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}
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update() {
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