Fixed double dash
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@ -9,17 +9,17 @@
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bool pokerGameAssetsInit(pokergameassets_t *assets) {
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// Load the game's shader
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assetShaderLoad(&assets->shader,
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"shared/shaders/textured.vert", "shared/shaders/textured.frag"
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"shaders/textured.vert", "shaders/textured.frag"
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);
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// Load the game's font
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assetFontLoad(&assets->font, "shared/fonts/opensans/OpenSans-Bold.ttf");
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assetFontLoad(&assets->font, "fonts/opensans/OpenSans-Bold.ttf");
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// Initialize the language buffer.
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languageInit(&assets->language, "locale/language/en-US.csv");
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// Load the world textures.
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assetTextureLoad(&assets->testTexture, "shared/test_texture.png");
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assetTextureLoad(&assets->testTexture, "textures/test_texture.png");
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assetTextureLoad(&assets->cardTexture, "poker/cards_normal.png");
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assetTextureLoad(&assets->roomTexture, "poker/world/pub/pub_skywall.png");
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