Fixed double dash

This commit is contained in:
2021-11-01 14:41:56 -07:00
parent 0c4166b143
commit 4935ded1fc
3 changed files with 10 additions and 4 deletions

View File

@ -9,17 +9,17 @@
bool pokerGameAssetsInit(pokergameassets_t *assets) {
// Load the game's shader
assetShaderLoad(&assets->shader,
"shared/shaders/textured.vert", "shared/shaders/textured.frag"
"shaders/textured.vert", "shaders/textured.frag"
);
// Load the game's font
assetFontLoad(&assets->font, "shared/fonts/opensans/OpenSans-Bold.ttf");
assetFontLoad(&assets->font, "fonts/opensans/OpenSans-Bold.ttf");
// Initialize the language buffer.
languageInit(&assets->language, "locale/language/en-US.csv");
// Load the world textures.
assetTextureLoad(&assets->testTexture, "shared/test_texture.png");
assetTextureLoad(&assets->testTexture, "textures/test_texture.png");
assetTextureLoad(&assets->cardTexture, "poker/cards_normal.png");
assetTextureLoad(&assets->roomTexture, "poker/world/pub/pub_skywall.png");