Added some basic font rendering and texas holdem

This commit is contained in:
2021-05-03 21:32:40 -07:00
parent 96db74a546
commit 469750b0a0
31 changed files with 826 additions and 67 deletions

View File

@@ -8,9 +8,14 @@
#pragma once
#include <dawn/dawn.h>
#include "../../display/spritebatch.h"
#include "../../display/tileset.h"
#include "../map/tile.h"
#include "../map/chunk.h"
#include "../../util/math.h"
#define ENTITY_COMMON_MOVE_SPEED 10
#define ENTITY_COMMON_MOVE_SPEED 3
void entityCommonMoveUpdate(entityid_t id, entity_t *entity);
void entityCommonMove(entityid_t id, entity_t *entity, int32_t x, int32_t y, int32_t z);
void entityCommonRender(entityid_t id, entity_t *entity);
void entityCommonTurn(entityid_t id, entity_t *entity, uint8_t dir);